
It’s a pity, because the foundation for MotoGP 19 is stronger than ever before. MotoGP 19 is a vast improvement on many of the issues that plagued last year’s entry, but it’s still lacking that certain je ne sais quoi that motorcycle riders speak of when they go for a spin. Last year’s MotoGP 18 was a solid twist of the throttle when it left the starting block, but it failed to maintain its momentum in the long run.įilled with plenty of activities, the switch to Unreal Engine 4 was a rough gear change while the gameplay on offer felt monotonous and boring in the home stretch of the track. Or better and safer yet, playing a digital version of the premiere motorcycle racing league. It’s a feeling that can only be appreciated by strapping yourself to a pocket rocket or watching a MotoGP race in person. There’s no other event like MotoGP on the racing calendar, a season of glorious and dangerous two-wheel speed thrills that has seen some of its most exciting action in recent years erupt as the likes of Marc Marquez dukes it out with veterans such as Valentino Rossi. in helmet cam in 19 the horizon "rolls" to the side you are lean to a bit maybe to make the leaning angle more dramatic.The track is hot, the banshee roar of a hundred horses sandwiched between a thousand cubic centimetres of engine space fills the air and the smell of burnt rubber permeates the atmosphere with its rich aroma.


Originally posted by martin77:-in 19 you could brake 100% at the front without consequences. I like 19 a lot, but many small things make 20 FOR ME a better choice in 20 you can slide more when you fell off in 19 in helmet cam in 19 the horizon "rolls" to the side you are lean to a bit maybe to make the leaning angle more dramatic.i dont like it, i prefer the "normal" flat earth^^ In 19 the curbs shaking your bike a LOT, in 20 you can finally use curbs as curbs i cant explain it but 19 feels a little bit more static, like on rails, due to the movement when u brake front or rear and when slide due to lesser goos feeling to the tyres if you dont have the right temperature. riders and traffic lines flicker in 300 m distance What i really dont like in 19 is the heat fibrilation effect on every track in the distance. (for me), on my screen 19 look a bit more darker. graphics: the windshields have reflections, personally in 19 its too coloured in career you can hire managers and technical specialists, and you can choose what they do (research in which category, or what, or develop things) in 20 you have limited tyres, and must manage them a bit, for example choose the "old" but good one for the next session or a new one? in 20 the tyres have 3 zones (middle and flanks), there ade soft and medium wet tyres,

in 20 you can make a championchip with a friend and rest with AI - in 19 there is no AI in rear the same, you must play a lot with the ngine brake. in 19 you could brake 100% at the front without consequences.
